Jev decides every channel of every pixel. Code only asks the questions and draws the answers.
idle
Stays in this browser. Sent per request through this app's proxy, never stored on a server.
The only words the model gets about the picture. Name the features you want placed (a sun on the horizon, a strip of sand) and it has something to put where.
RGBA
Snaps to whole columns: 192 = 4 columns of 48. 200 measured safe (~20k tokens); halves automatically if a request is too big.
1295886114143171199228256
Ten Score anchors from 1 to 256, the most levels TypeSafe allows. Jev returns a probability over them per channel.
What the model is told
IMAGE EXPECTATION: a pixel art sunset over a beach, drawn as 16x16 pixel art. Decide the whole picture first, then answer each question so that all 256 pixels together form that picture. Each question names one pixel by X (column: 1 is the left edge, 16 is the right edge) and Y (row: 1 is the top edge, 16 is the bottom edge), and one channel. Channels are the pixel's light components: R = red, G = green and B = blue. 1 means none of that component and 256 means the maximum. White is R, G and B all 256; black is all 1; a vivid colour has one or two channels high and the rest low. Answer with the named channel's value for the named pixel on the 1-256 scale. This is pixel art: use flat, bold, saturated colours and the full 1-256 range. Commit to a definite value for each channel rather than a middle value; use middle values only where the colour is genuinely muted.
Drawing · 16 × 16
composition · pending
Pixel art (sharpen ³). Bold, flat colours with smooth gradients. Default. Switching re-decodes the answers you already have; no new requests.0%